StS2 / Guides / Bosses / Vantom
Vantom
Boss Guide Act 1 — Overgrowth

Vantom

Turn 3: Dismember (27-30 dmg + 3 Wounds). Save ALL Block for this turn.

HP 173
A8+ 183

Mechanics

SlipperyWoundsFixed Cycle

Danger Turns

Turn 3: Dismember (27-30 dmg + 3 Wounds). Save ALL Block for this turn.

Attack Patterns

01 Fixed 4-Move Cycle (loops forever)
T1
Ink Blot

7 dmg (8 A9+).

T2
Inky Lance

6×2 dmg (7×2 A9+).

T3
Dismember

27 dmg (30 A9+), shuffles 3 Wounds into your discard pile.

T4
Prepare

Gains 2 Strength — permanent.

Strategy

1

Starts with Slippery 9 — the first 9 times it would lose HP, it only loses 1 HP instead.

2

Multi-hit attacks strip Slippery stacks fastest (each hit removes one stack).

3

Turn 3 Dismember is the kill turn — save your strongest Block and potions for it.

4

Turn 4 (Prepare) is the safest window to deal damage.

5

Wounds clog your deck — card draw and Exhaust help manage them.

6

Kill before too many Prepare cycles stack permanent Strength.

Best Counters

Multi-hit attacks (strip Slippery)Strong Block for Turn 3Exhaust for Wound removalBurst damage on Turn 4
GGEZ.GG · Slay the Spire 2 · Early Access · March 2026
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