StS2 / Guides / Bosses / Ceremonial Beast
Ceremonial Beast
Boss Guide Act 1 — Overgrowth

Ceremonial Beast

Crush (permanent Strength stacking), Beast Cry (1-card limit)

HP 252
A8+ 262

Mechanics

PlowStunRinging

Danger Turns

Crush (permanent Strength stacking), Beast Cry (1-card limit)

Attack Patterns

01 Phase 1 — Plow
T1
Stamp

Gains Plow 150 (160 A9+). When HP drops to threshold, becomes Stunned and loses all Strength.

T2+
Plow

18 dmg (20 A9+), gains 2 Strength each use. Strength is lost on stun.

02 Phase 2 — After Stun (3-move cycle)
T1
Beast Cry

Applies Ringing 1 — you can only play 1 card this turn.

T2
Stomp

15 dmg (17 A9+).

T3
Crush

17 dmg (19 A9+), gains 3 Strength (4 A9+) — permanent.

Strategy

1

Turn 1 is free (Stamp is a buff only) — use it to set up Powers or play key cards.

2

Burst damage is ideal for Phase 1 — the longer it lasts, the harder Plow hits.

3

In Phase 2, Beast Cry limits you to 1 card. Plan around it: play your strongest card or a Power.

4

Kill quickly before Crush stacks too much permanent Strength.

5

Apply Weak to reduce Plow and Crush damage significantly.

Best Counters

High burst damageVulnerable applicationWeak to reduce Plow/Crush damagePowers that work during Ringing turns
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