B tier

Brand Runes · Mid

26.22 (latest)Emerald+ Mage · Support · #34/62

Most Brand players take Deathfire Touch with Precision: 44 % of games and a 51.1 % win rate over 4,521 games in Emerald+.

Win Rate+0.4 pts vs average (50.3 %)
50.7 %
Pick Rate
0.6 %
Ban Rate
3.2 %
Games
11K
KDA
1.93

Win Rate: +0.4 pts vs average (50.3 %)

Rune pages

10,326 games with a rune page
PagePick RateWin RateGames
43.8 %51.1 %4,521
7.7 %49.9 %793
3.3 %43.6 %342
2.7 %48.2 %280
2.4 %50.7 %247

Click a page to see its rune tree.

Deathfire Touch + Precision

51.1 % WR · 4,521 games
Sorcery
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand

Sorcery: Deathfire Touch, Manaflow Band, Transcendence, Scorch
Precision: Presence of Mind, Coup de Grace
Shards: Ability Haste, Adaptive Force, Health Scaling

Runes players take

Share of games with each rune and its win rate
Sorcery
Manaflow Band96.6 %
50.9 % WR
Scorch93.0 %
51.0 % WR
Transcendence90.4 %
51.2 % WR
Deathfire Touch88.6 %
51.3 % WR
Gathering Storm6.1 %
48.4 % WR (−2.3)
Arcane Comet5.0 %
49.2 % WR (−1.5)
Absolute Focus2.3 %
44.9 % WR
Axiom Arcanist2.0 %
48.5 % WR
Celerity2.0 %
56.4 % WR
Precision
Presence of Mind75.0 %
51.1 % WR
Coup de Grace65.5 %
50.6 % WR
Cut Down14.8 %
53.9 % WR (+3.2)
Legend: Haste9.3 %
52.0 % WR (+1.3)
Triumph1.3 %
53.8 % WR
Domination
Taste of Blood5.8 %
44.5 % WR (−6.2)
Grisly Mementos5.2 %
42.4 % WR (−8.3)
Dark Harvest4.9 %
43.6 % WR (−7.1)
Treasure Hunter4.9 %
46.0 % WR (−4.7)
Ultimate Hunter4.4 %
47.5 % WR
Cheap Shot3.6 %
52.0 % WR
Electrocute1.2 %
49.2 % WR
Inspiration
Magical Footwear1.9 %
54.3 % WR
Cosmic Insight1.9 %
49.5 % WR
Cash Back1.7 %
48.0 % WR
Biscuit Delivery1.7 %
49.7 % WR
Approach Velocity1.2 %
53.7 % WR
Resolve
Bone Plating2.6 %
51.5 % WR
Overgrowth2.2 %
53.0 % WR
28 runes with a pick rate under 1 % are hidden.

Shards

Offense
Ability Haste 68.7 % · 51.2 % WR
Adaptive Force 25.7 % · 49.3 % WR (−1.4)
Attack Speed 5.6 % · 52.9 % WR (+2.2)
Flex
Adaptive Force 93.0 % · 50.6 % WR
Move Speed 5.9 % · 53.7 % WR (+3.0)
Health Scaling 1.1 % · 53.6 % WR
Defense
Health Scaling 85.8 % · 50.5 % WR
Health 10.7 % · 51.6 % WR
Tenacity and Slow Resist 3.6 % · 55.8 % WR

Win rates are colored only when they are at least 1 point above or below Brand's average (50.7 %) and based on 500 or more games.

From ranked games ggez.gg collected through the Riot API.