Brand
ADC · Emerald+

Brand

Stats · Patch 16.13
VS
Rank
Queue
Sample
3,358
Patch
16.13
Win Rate i
49.1%
vs 50% baseline
3,358 ranked games sampled.
Pick Rate i
6.8%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
6.0%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
-2.8pp
High Elo vs Low Elo WR
Easier in low elo than high elo.
Scaling Curve i

When Brand wins

Strongest phase 30-35 min · Avg match 28.6 min
4045505550%50.6%0-1548.0%15-2047.6%20-2549.4%25-3051.4%30-3548.5%35-4042.2%40+
Side · Winrate
Red side favored by 4.2%
Brand benefits from red-side vision triangle and Baron-side rotation.
Blue Side
46.9%
1,650 games
DELTA 4.2%
Red Side FAVORED
51.0%
1,605 games
Objectives

What actually wins games

Win rate when secured · sorted by impact
Dragon Soul
88.6%
Dragon (3+)
78.3%
Baron
78.3%
First Tower
68.0%
First Blood
55.7%

Dragon Soul and Dragon (3+) provide the highest winrate conversion in the selected dataset.

Win Conditions

How to win on Brand

Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.

01
Play the scaling game
Win rate climbs from 42.2% at 40+ min to 51.4% at 30-35 min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+9.1 pp
02
Take Red side when possible
Brand performs 4.2% better on the Red side. Easier objective setup + lane-side bushes shift the matchup.
From Side Winrate
-4.2%
03
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 88.6%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
88.6%
04
Group for Baron mid-game
Baron secured = 78.3% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
78.3%
05
Falls off in high elo
Win rate drops 2.8 pp in Master+ vs Gold-Iron. Climb fast in low elo; switch picks in high elo.
From Rank Breakdown
-2.8 pp