Brand
ADC · Emerald+

Brand

Stats · Patch 16.13
VS
Rank
Queue
Sample
4,030
Patch
16.13
Win Rate i
49.9%
vs 50% baseline
4,030 ranked games sampled.
Pick Rate i
4.8%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
3.9%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
-2.9pp
High Elo vs Low Elo WR
Easier in low elo than high elo.
Scaling Curve i

When Brand wins

Strongest phase 30-35 min · Avg match 28.6 min
35404550556050%41.7%0-1548.2%15-2045.3%20-2550.4%25-3053.3%30-3549.9%35-4049.5%40+
Side · Winrate
Red side favored by 4.1%
Brand benefits from red-side vision triangle and Baron-side rotation.
Blue Side
47.7%
2,038 games
DELTA 4.1%
Red Side FAVORED
51.8%
1,978 games
Objectives

What actually wins games

Win rate when secured · sorted by impact
Dragon Soul
90.8%
Baron
80.0%
Dragon (3+)
79.7%
First Tower
68.6%
First Blood
57.6%

Dragon Soul and Baron provide the highest winrate conversion in the selected dataset.

Win Conditions

How to win on Brand

Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.

01
Play the scaling game
Win rate climbs from 41.7% at 0-15 min to 53.3% at 30-35 min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+11.6 pp
02
Take Red side when possible
Brand performs 4.1% better on the Red side. Easier objective setup + lane-side bushes shift the matchup.
From Side Winrate
-4.1%
03
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 90.8%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
90.8%
04
Group for Baron mid-game
Baron secured = 80.0% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
80.0%
05
Falls off in high elo
Win rate drops 2.9 pp in Master+ vs Gold-Iron. Climb fast in low elo; switch picks in high elo.
From Rank Breakdown
-2.9 pp