Wukong
Jungle · Emerald+

Wukong

Stats · Patch 16.13
VS
Rank
Queue
Sample
2,475
Patch
16.13
Win Rate i
49.0%
vs 50% baseline
2,475 ranked games sampled.
Pick Rate i
5.0%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
1.1%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
-2.1pp
High Elo vs Low Elo WR
Easier in low elo than high elo.
Scaling Curve i

When Wukong wins

Strongest phase 30-35 min · Avg match 27.5 min
354045505550%50.7%0-1547.3%15-2048.2%20-2550.0%25-3050.9%30-3546.3%35-4041.9%40+
Side · Winrate
Red side favored by 4.3%
Wukong benefits from red-side vision triangle and Baron-side rotation.
Blue Side
47.9%
1,364 games
DELTA 4.3%
Red Side FAVORED
52.1%
1,364 games
Objectives

What actually wins games

Win rate when secured · sorted by impact
Dragon Soul
84.9%
Dragon (3+)
79.8%
Baron
79.4%
First Tower
70.8%
First Blood
54.6%

Dragon Soul and Dragon (3+) provide the highest winrate conversion in the selected dataset.

Win Conditions

How to win on Wukong

Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.

01
Play the scaling game
Win rate climbs from 41.9% at 40+ min to 50.9% at 30-35 min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+9.0 pp
02
Take Red side when possible
Wukong performs 4.3% better on the Red side. Easier objective setup + lane-side bushes shift the matchup.
From Side Winrate
-4.3%
03
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 84.9%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
84.9%
04
Group for Baron mid-game
Baron secured = 79.4% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
79.4%
05
Falls off in high elo
Win rate drops 2.1 pp in Master+ vs Gold-Iron. Climb fast in low elo; switch picks in high elo.
From Rank Breakdown
-2.1 pp