Wukong
Jungle · Emerald+

Wukong

Stats · Patch 16.13
VS
Rank
Queue
Sample
5,270
Patch
16.13
Win Rate i
49.2%
vs 50% baseline
5,270 ranked games sampled.
Pick Rate i
6.3%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
1.6%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
-3.9pp
High Elo vs Low Elo WR
Easier in low elo than high elo.
Scaling Curve i

When Wukong wins

Strongest phase 0-15 min · Avg match 27.6 min
4550556050%54.0%0-1547.4%15-2049.7%20-2549.1%25-3049.3%30-3549.1%35-4049.5%40+
Side · Winrate
Red side favored by 2.1%
Wukong benefits from red-side vision triangle and Baron-side rotation.
Blue Side
48.2%
2,633 games
DELTA 2.1%
Red Side FAVORED
50.3%
2,629 games
Objectives

What actually wins games

Win rate when secured · sorted by impact
Dragon Soul
87.0%
Baron
78.8%
Dragon (3+)
78.2%
First Tower
69.0%
First Blood
55.9%

Dragon Soul and Baron provide the highest winrate conversion in the selected dataset.

Win Conditions

How to win on Wukong

Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.

01
Play the scaling game
Win rate climbs from 47.4% at 15-20 min to 54.0% at 0-15 min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+6.6 pp
02
Take Red side when possible
Wukong performs 2.1% better on the Red side. Easier objective setup + lane-side bushes shift the matchup.
From Side Winrate
-2.1%
03
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 87.0%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
87.0%
04
Group for Baron mid-game
Baron secured = 78.8% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
78.8%
05
Falls off in high elo
Win rate drops 3.9 pp in Master+ vs Gold-Iron. Climb fast in low elo; switch picks in high elo.
From Rank Breakdown
-3.9 pp