Lane lead
Udyr against Lulu at 10 and 15 minutes, average of 101 ranked games (Solo/Duo, last 30 days). Plus = Udyr is ahead.
| at 10 min | at 15 min | |
|---|---|---|
| Gold | +159Udyr against everyone: −35 | +322Udyr against everyone: −81 |
| CS | +4.5Udyr against everyone: +3.6 | +9.3Udyr against everyone: +6.4 |
| Experience | −188Udyr against everyone: −187 | −157Udyr against everyone: −260 |
By rank
Udyr win rate against Lulu in each rank.
| Rank | Win Rate | Lulu wins50 %Udyr wins | Games |
|---|---|---|---|
| too few games | 1 | ||
| too few games | 11 | ||
| too few games | 18 | ||
| too few games | 30 | ||
| too few games | 21 | ||
| too few games | 27 | ||
| too few games | 9 | ||
| too few games | 3 | ||
| too few games | 1 | ||
| too few games | — |
Rows count games as played (121 in all). The win rate in the head weights each rank by its share of all ranked players, so it is not the plain average of these rows. Patch 26.22: 41 games, too few for a win rate
Udyr's other Support matchups
Opponents with at least 100 games. Games from patch 26.19 to 26.22.
| Champion | 50 % | Games | ||
|---|---|---|---|---|
| 53.3 % | +10.0 | 121 | ||
| 49.3 % | +7.5 | 118 | ||
| 47.7 % | +3.5 | 100 | ||
| 43.4 % | +1.4 | 157 | ||
| 42.0 % | −1.3 | 143 | ||
| 38.8 % | −2.9 | 162 | ||
| 37.5 % | −5.1 | 190 | ||
| 36.7 % | −4.1 | 122 |
Udyr vs Lulu: questions and answers
Who wins, Udyr or Lulu?
Udyr wins 53.3 % of Support games against Lulu, from 121 ranked games. Lulu wins the other 46.7 %.
Who wins the lane, Udyr or Lulu?
At 15 minutes Udyr is 322 gold ahead of Lulu on average, with +9.3 CS and −157 XP against Lulu, from 101 games with lane data.
Is Lulu a hard matchup for Udyr?
Both champions’ own win rates in the Support role predict 43.3 % for Udyr. The real 53.3 % is 10.0 points higher: this matchup is better for Udyr than the two champions’ strength suggests.
Who counters Lulu?
The highest win rates against Lulu in the Support role: Amumu (55.2 %), Leona (54.1 %) and Blitzcrank (53.2 %).
From ranked games ggez.gg collected through the Riot API.