Trundle
Top · Emerald+

Trundle

Stats · Patch 16.13
VS
Rank
Queue
Sample
1,819
Patch
16.13
Win Rate i
50.7%
vs 50% baseline
1,819 ranked games sampled.
Pick Rate i
2.2%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
0.4%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
+1.7pp
High Elo vs Low Elo WR
Rewards mechanics — harder to master.
Scaling Curve i

When Trundle wins

Strongest phase 20-25 min · Avg match 26.7 min
404550556050%52.9%0-1543.8%15-2053.4%20-2551.6%25-3050.5%30-3551.7%35-4045.6%40+
Side · Winrate
Red side favored by 1.9%
Trundle benefits from red-side vision triangle and Baron-side rotation.
Blue Side
49.7%
883 games
DELTA 1.9%
Red Side FAVORED
51.6%
934 games
Objectives

What actually wins games

Win rate when secured · sorted by impact
Dragon Soul
88.9%
Dragon (3+)
82.0%
Baron
80.5%
First Tower
67.5%
First Blood
57.8%

Dragon Soul and Dragon (3+) provide the highest winrate conversion in the selected dataset.

Win Conditions

How to win on Trundle

Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.

01
Play the scaling game
Win rate climbs from 43.8% at 15-20 min to 53.4% at 20-25 min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+9.5 pp
02
Take Red side when possible
Trundle performs 1.9% better on the Red side. Easier objective setup + lane-side bushes shift the matchup.
From Side Winrate
-1.9%
03
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 88.9%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
88.9%
04
Group for Baron mid-game
Baron secured = 80.5% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
80.5%
05
Rewards mechanical mastery
Win rate is 1.7 pp higher in Master+ than Gold-Iron. The skill ceiling pays off — invest in execution.
From Rank Breakdown
+1.7 pp