D tier

Sylas Runes · Support

26.22 (latest)Emerald+ Mage · Assassin · #51/54

Most Sylas players take Electrocute with Sorcery: 37 % of games and a 47.1 % win rate over 6,782 games in Emerald+.

Win Rate−2.6 pts vs average (50.3 %)
47.7 %
Pick Rate
1.1 %
Ban Rate
17.1 %
Games
20K
KDA
1.82

Win Rate: −2.6 pts vs average (50.3 %)

Rune pages

18,199 games with a rune page
PagePick RateWin RateGames
37.3 %47.1 %6,782
11.5 %47.2 %2,092
7.3 %48.8 % (+1.1)1,323
6.6 %46.9 %1,207
3.7 %49.4 % (+1.7)668

Click a page to see its rune tree.

Electrocute + Sorcery

47.1 % WR · 6,782 games
Domination
ElectrocuteDark HarvestHail of Blades
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Sorcery
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm

Domination: Electrocute, Sudden Impact, Grisly Mementos, Relentless Hunter
Sorcery: Transcendence, Scorch
Shards: Adaptive Force, Adaptive Force, Health Scaling

Runes players take

Share of games with each rune and its win rate
Domination
Sudden Impact89.5 %
47.9 % WR
Electrocute87.4 %
47.7 % WR
Grisly Mementos77.6 %
47.8 % WR
Relentless Hunter76.4 %
47.7 % WR
Treasure Hunter10.6 %
49.9 % WR (+2.2)
Deep Ward6.8 %
48.8 % WR (+1.1)
Sixth Sense5.1 %
47.9 % WR
Ultimate Hunter2.9 %
45.4 % WR (−2.3)
Dark Harvest1.9 %
54.2 % WR
Sorcery
Transcendence54.9 %
47.4 % WR
Scorch54.9 %
47.3 % WR
Manaflow Band1.2 %
44.2 % WR
Absolute Focus1.0 %
50.6 % WR
Precision
Legend: Haste26.8 %
47.5 % WR
Presence of Mind24.3 %
46.9 % WR
Last Stand10.6 %
47.0 % WR
Conqueror9.9 %
46.8 % WR
Triumph3.9 %
51.2 % WR (+3.5)
Cut Down2.8 %
50.8 % WR (+3.1)
Coup de Grace1.9 %
49.3 % WR
Resolve
Unflinching14.1 %
48.3 % WR
Bone Plating9.7 %
50.0 % WR (+2.3)
Second Wind8.7 %
46.4 % WR (−1.3)
Overgrowth2.1 %
48.8 % WR
Revitalize2.1 %
45.9 % WR
Inspiration
Cosmic Insight3.5 %
50.1 % WR (+2.4)
Magical Footwear2.3 %
46.2 % WR
Cash Back1.1 %
54.8 % WR
23 runes with a pick rate under 1 % are hidden.

Shards

Offense
Adaptive Force 98.6 % · 47.9 % WR
Ability Haste 1.0 % · 39.7 % WR
Attack Speed 0.4 %
Flex
Adaptive Force 99.3 % · 47.9 % WR
Move Speed 0.4 %
Health Scaling 0.3 %
Defense
Health Scaling 76.9 % · 47.2 % WR
Health 22.3 % · 49.9 % WR (+2.2)
Tenacity and Slow Resist 0.8 % · 53.4 % WR

Win rates are colored only when they are at least 1 point above or below Sylas's average (47.7 %) and based on 500 or more games.

From ranked games ggez.gg collected through the Riot API.