Sona
Support · Emerald+

Sona

Stats · Patch 16.13
VS
Rank
Queue
Sample
1,766
Patch
16.13
Win Rate i
51.6%
vs 50% baseline
1,766 ranked games sampled.
Pick Rate i
3.6%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
0.8%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
+5.3pp
High Elo vs Low Elo WR
Rewards mechanics — harder to master.
Scaling Curve i

When Sona wins

Strongest phase 40+ min · Avg match 27 min
404550556050%49.1%0-1550.9%15-2054.2%20-2549.8%25-3053.2%30-3546.8%35-4057.8%40+
Side · Winrate
Red side favored by 4.5%
Sona benefits from red-side vision triangle and Baron-side rotation.
Blue Side
48.0%
767 games
DELTA 4.5%
Red Side FAVORED
52.5%
836 games
Objectives

What actually wins games

Win rate when secured · sorted by impact
Dragon Soul
88.6%
Baron
82.5%
Dragon (3+)
81.8%
First Tower
70.0%
First Blood
56.2%

Dragon Soul and Baron provide the highest winrate conversion in the selected dataset.

Win Conditions

How to win on Sona

Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.

01
Play the scaling game
Win rate climbs from 46.8% at 35-40 min to 57.8% at 40+ min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+11.0 pp
02
Take Red side when possible
Sona performs 4.5% better on the Red side. Easier objective setup + lane-side bushes shift the matchup.
From Side Winrate
-4.5%
03
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 88.6%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
88.6%
04
Group for Baron mid-game
Baron secured = 82.5% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
82.5%
05
Rewards mechanical mastery
Win rate is 5.3 pp higher in Master+ than Gold-Iron. The skill ceiling pays off — invest in execution.
From Rank Breakdown
+5.3 pp