Singed
Top · Emerald+

Singed

Stats · Patch 16.13
VS
Rank
Queue
Sample
2,089
Patch
16.13
Win Rate i
52.0%
vs 50% baseline
2,089 ranked games sampled.
Pick Rate i
4.4%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
3.0%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
-0.1pp
High Elo vs Low Elo WR
Performs similarly across ranks.
Scaling Curve i

When Singed wins

Strongest phase 35-40 min · Avg match 27.5 min
4550556050%47.4%0-1551.5%15-2051.0%20-2551.5%25-3053.8%30-3555.3%35-4047.2%40+
Side · Winrate
Red side favored by 5.1%
Singed benefits from red-side vision triangle and Baron-side rotation.
Blue Side
49.4%
983 games
DELTA 5.1%
Red Side FAVORED
54.5%
924 games
Objectives

What actually wins games

Win rate when secured · sorted by impact
Dragon Soul
91.8%
Dragon (3+)
81.9%
Baron
81.4%
First Tower
73.5%
First Blood
58.2%

Dragon Soul and Dragon (3+) provide the highest winrate conversion in the selected dataset.

Win Conditions

How to win on Singed

Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.

01
Play the scaling game
Win rate climbs from 47.2% at 40+ min to 55.3% at 35-40 min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+8.0 pp
02
Take Red side when possible
Singed performs 5.1% better on the Red side. Easier objective setup + lane-side bushes shift the matchup.
From Side Winrate
-5.1%
03
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 91.8%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
91.8%
04
Group for Baron mid-game
Baron secured = 81.4% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
81.4%