- 52.8 %
- Win Rate
- 1,699
- Games
- 1.8 / 6.0 / 16.7
- K / D / A
- 0.98
- CS per min
- 311
- Gold per min
- 305
- Damage per min
- 78.1
- Vision
- 26.6 min
- Average game
When Rell wins
Win rate by game length. 50 % is the average of every game.
- 32.5 % 0–15 min 40
- 53.0 % 15–20 min 200
- 52.7 % 20–25 min 406
- 53.8 % 25–30 min 552
- 54.2 % 30–35 min 358
- 51.0 % 35–40 min 102
- 51.2 % 40+ min 41
What wins the games
Win rate when the team takes the objective, next to all champions.
| All champions | ||
|---|---|---|
| First blood | 61.1 % | 57.1 % |
| First tower | 74.1 % | 68.8 % |
| Third dragon | 81.3 % | 79.1 % |
| Baron | 80.1 % | 79.1 % |
| Dragon soul | 89.1 % | 87.7 % |
Side
Win rate on each side.
| Blue side | 50.6 % |
| Red side | 55.0 % |
| All champions | 49.0 % / 51.0 % |
By rank
Win rate in each rank.
| Iron | 53.2 % |
| Bronze | 61.8 % |
| Silver | 65.7 % |
| Gold | 48.5 % |
| Platinum | 51.5 % |
| Emerald | 49.1 % |
| Diamond | 52.2 % |
| Master | 50.8 % |
| Grandmaster | 61.1 % |
| Challenger | 54.4 % |
From ranked games ggez.gg collected through the Riot API.