A tier

Quinn Runes · Top

26.22 (latest)Emerald+ Marksman · Assassin · #2/66

Most Quinn players take Electrocute with Sorcery: 46 % of games and a 52.6 % win rate over 5,707 games in Emerald+.

Win Rate+2.1 pts vs average (50.3 %)
52.4 %
Pick Rate
0.7 %
Ban Rate
0.7 %
Games
13K
KDA
1.89

Win Rate: +2.1 pts vs average (50.3 %)

Rune pages

12,475 games with a rune page
PagePick RateWin RateGames
45.7 %52.6 %5,707
6.3 %50.9 % (−1.5)785
3.7 %48.6 %460
2.0 %46.6 %254
1.1 %55.2 %133

Click a page to see its rune tree.

Electrocute + Sorcery

52.6 % WR · 5,707 games
Domination
ElectrocuteDark HarvestHail of Blades
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Sorcery
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm

Domination: Electrocute, Sudden Impact, Grisly Mementos, Treasure Hunter
Sorcery: Absolute Focus, Gathering Storm
Shards: Attack Speed, Adaptive Force, Health Scaling

Runes players take

Share of games with each rune and its win rate
Domination
Treasure Hunter79.6 %
52.7 % WR
Sudden Impact77.5 %
53.2 % WR
Electrocute75.0 %
53.2 % WR
Grisly Mementos66.2 %
52.9 % WR
Taste of Blood8.1 %
50.0 % WR (−2.4)
Sixth Sense6.4 %
54.2 % WR (+1.8)
Relentless Hunter6.4 %
54.3 % WR (+1.9)
Deep Ward2.5 %
59.6 % WR
Sorcery
Absolute Focus59.3 %
52.5 % WR
Gathering Storm58.0 %
52.7 % WR
Celerity12.2 %
54.6 % WR (+2.2)
Scorch11.3 %
53.4 % WR (+1.0)
Nimbus Cloak6.2 %
57.0 % WR (+4.6)
Precision
Cut Down28.2 %
51.6 % WR
Legend: Alacrity21.7 %
52.0 % WR
Press the Attack18.1 %
51.7 % WR
Triumph17.5 %
52.1 % WR
Legend: Bloodline11.4 %
51.7 % WR
Fleet Footwork5.9 %
50.3 % WR (−2.1)
Presence of Mind5.8 %
49.0 % WR (−3.4)
Coup de Grace5.0 %
51.4 % WR (−1.0)
Absorb Life2.7 %
51.5 % WR
Resolve
Bone Plating4.2 %
51.1 % WR (−1.3)
Overgrowth3.6 %
50.2 % WR
30 runes with a pick rate under 1 % are hidden.

Shards

Offense
Attack Speed 91.6 % · 52.4 % WR
Adaptive Force 8.4 % · 55.9 % WR (+3.5)
Ability Haste 0.0 %
Flex
Adaptive Force 98.7 % · 52.7 % WR
Move Speed 1.3 % · 46.9 % WR
Health Scaling 0.0 %
Defense
Health Scaling 79.2 % · 52.3 % WR
Health 18.3 % · 54.3 % WR (+1.9)
Tenacity and Slow Resist 2.5 % · 50.8 % WR

Win rates are colored only when they are at least 1 point above or below Quinn's average (52.4 %) and based on 500 or more games.

From ranked games ggez.gg collected through the Riot API.