D tier

Qiyana Runes · Mid

26.22 (latest)Emerald+ Assassin · #53/62

Most Qiyana players take Electrocute with Precision: 34 % of games and a 47.4 % win rate over 12,816 games in Emerald+.

Win Rate−1.7 pts vs average (50.3 %)
48.6 %
Pick Rate
2.2 %
Ban Rate
13.2 %
Games
39K
KDA
2.04

Win Rate: −1.7 pts vs average (50.3 %)

Rune pages

37,866 games with a rune page
PagePick RateWin RateGames
33.8 %47.4 % (−1.2)12,816
8.0 %50.1 % (+1.5)3,039
7.3 %45.2 % (−3.4)2,782
6.1 %47.6 % (−1.0)2,312
5.8 %50.6 % (+2.0)2,213

Click a page to see its rune tree.

Electrocute + Precision

47.4 % WR · 12,816 games
Domination
ElectrocuteDark HarvestHail of Blades
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand

Domination: Electrocute, Sudden Impact, Grisly Mementos, Treasure Hunter
Precision: Presence of Mind, Last Stand
Shards: Adaptive Force, Adaptive Force, Health Scaling

Runes players take

Share of games with each rune and its win rate
Domination
Sudden Impact99.2 %
48.7 % WR
Electrocute83.1 %
48.4 % WR
Treasure Hunter77.9 %
48.3 % WR
Grisly Mementos68.3 %
47.8 % WR
Ultimate Hunter19.2 %
49.8 % WR (+1.2)
Sixth Sense14.5 %
50.8 % WR (+2.2)
Relentless Hunter2.2 %
53.4 % WR (+4.8)
Precision
Last Stand80.5 %
48.9 % WR
Presence of Mind73.7 %
48.8 % WR
Conqueror15.5 %
50.3 % WR (+1.7)
Legend: Alacrity14.5 %
50.2 % WR (+1.6)
Triumph13.0 %
50.3 % WR (+1.7)
Cut Down3.8 %
50.9 % WR (+2.3)
Coup de Grace2.9 %
49.6 % WR (+1.0)
Legend: Haste1.8 %
51.8 % WR (+3.2)
Resolve
Overgrowth10.5 %
45.9 % WR (−2.7)
Second Wind8.4 %
45.4 % WR (−3.2)
Bone Plating2.7 %
47.2 % WR (−1.4)
Inspiration
Cosmic Insight1.5 %
50.5 % WR (+1.9)
First Strike1.2 %
50.2 % WR
Triple Tonic1.1 %
47.6 % WR
29 runes with a pick rate under 1 % are hidden.

Shards

Offense
Adaptive Force 98.6 % · 48.8 % WR
Attack Speed 1.3 % · 43.0 % WR
Ability Haste 0.1 %
Flex
Adaptive Force 99.8 % · 48.7 % WR
Move Speed 0.1 %
Health Scaling 0.0 %
Defense
Health Scaling 59.0 % · 47.6 % WR (−1.0)
Health 40.2 % · 50.4 % WR (+1.8)
Tenacity and Slow Resist 0.7 % · 41.9 % WR

Win rates are colored only when they are at least 1 point above or below Qiyana's average (48.6 %) and based on 500 or more games.

From ranked games ggez.gg collected through the Riot API.