- 49.3 %
- Win Rate
- 1,410
- Games
- 6.7 / 6.2 / 4.6
- K / D / A
- 7.49
- CS per min
- 446
- Gold per min
- 816
- Damage per min
- 21.5
- Vision
- 26.8 min
- Average game
When Olaf wins
Win rate by game length. 50 % is the average of every game.
- 48.9 % 0–15 min 45
- 49.7 % 15–20 min 165
- 52.1 % 20–25 min 290
- 49.7 % 25–30 min 461
- 47.3 % 30–35 min 298
- 44.3 % 35–40 min 113
- 52.6 % 40+ min 38
What wins the games
Win rate when the team takes the objective, next to all champions.
| All champions | ||
|---|---|---|
| First blood | 58.6 % | 57.1 % |
| First tower | 66.6 % | 68.8 % |
| Third dragon | 75.1 % | 79.1 % |
| Baron | 77.7 % | 79.1 % |
| Dragon soul | 85.6 % | 87.7 % |
Side
Win rate on each side.
| Blue side | 51.4 % |
| Red side | 47.2 % |
| All champions | 49.0 % / 51.0 % |
By rank
Win rate in each rank.
| Iron | 57.0 % |
| Bronze | 47.1 % |
| Silver | 60.0 % |
| Gold | 48.7 % |
| Platinum | 49.8 % |
| Emerald | 50.0 % |
| Diamond | 50.0 % |
| Master | 46.4 % |
| Grandmaster | 48.2 % |
| Challenger | 56.5 % |
From ranked games ggez.gg collected through the Riot API.