Olaf
Top · Emerald+

Olaf

Stats · Patch 16.13
VS
Rank
Queue
Sample
2,010
Patch
16.13
Win Rate i
50.5%
vs 50% baseline
2,010 ranked games sampled.
Pick Rate i
4.1%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
2.9%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
+1.0pp
High Elo vs Low Elo WR
Performs similarly across ranks.
Scaling Curve i

When Olaf wins

Strongest phase 40+ min · Avg match 26.9 min
35404550556050%39.1%0-1551.0%15-2049.7%20-2550.1%25-3049.8%30-3557.4%35-4057.9%40+
Side · Winrate
Red side favored by 0.5%
Olaf benefits from red-side vision triangle and Baron-side rotation.
Blue Side
50.0%
915 games
DELTA 0.5%
Red Side FAVORED
50.4%
1,053 games
Objectives

What actually wins games

Win rate when secured · sorted by impact
Dragon Soul
88.3%
Dragon (3+)
80.5%
Baron
78.9%
First Tower
70.9%
First Blood
55.9%

Dragon Soul and Dragon (3+) provide the highest winrate conversion in the selected dataset.

Win Conditions

How to win on Olaf

Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.

01
Play the scaling game
Win rate climbs from 39.1% at 0-15 min to 57.9% at 40+ min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+18.8 pp
02
Take Red side when possible
Olaf performs 0.5% better on the Red side. Easier objective setup + lane-side bushes shift the matchup.
From Side Winrate
-0.5%
03
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 88.3%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
88.3%
04
Group for Baron mid-game
Baron secured = 78.9% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
78.9%