Olaf
Top · Emerald+

Olaf

Stats · Patch 16.13
VS
Rank
Queue
Sample
2,739
Patch
16.13
Win Rate i
50.5%
vs 50% baseline
2,739 ranked games sampled.
Pick Rate i
4.3%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
2.8%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
+1.4pp
High Elo vs Low Elo WR
Performs similarly across ranks.
Scaling Curve i

When Olaf wins

Strongest phase 35-40 min · Avg match 26.9 min
40455055606550%42.7%0-1550.1%15-2049.1%20-2549.9%25-3050.8%30-3558.6%35-4051.9%40+
Side · Winrate
Red side favored by 1.0%
Olaf benefits from red-side vision triangle and Baron-side rotation.
Blue Side
49.8%
1,306 games
DELTA 1.0%
Red Side FAVORED
50.8%
1,446 games
Objectives

What actually wins games

Win rate when secured · sorted by impact
Dragon Soul
88.2%
Dragon (3+)
79.3%
Baron
78.8%
First Tower
71.0%
First Blood
56.6%

Dragon Soul and Dragon (3+) provide the highest winrate conversion in the selected dataset.

Win Conditions

How to win on Olaf

Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.

01
Play the scaling game
Win rate climbs from 42.7% at 0-15 min to 58.6% at 35-40 min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+15.9 pp
02
Take Red side when possible
Olaf performs 1.0% better on the Red side. Easier objective setup + lane-side bushes shift the matchup.
From Side Winrate
-1.0%
03
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 88.2%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
88.2%
04
Group for Baron mid-game
Baron secured = 78.8% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
78.8%