Mordekaiser
Top · Emerald+

Mordekaiser

Stats · Patch 16.13
VS
Rank
Queue
Sample
3,638
Patch
16.13
Win Rate i
49.0%
vs 50% baseline
3,638 ranked games sampled.
Pick Rate i
4.3%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
4.1%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
-3.9pp
High Elo vs Low Elo WR
Easier in low elo than high elo.
Scaling Curve i

When Mordekaiser wins

Strongest phase 40+ min · Avg match 27.8 min
404550556050%51.1%0-1552.7%15-2046.2%20-2548.4%25-3050.5%30-3545.7%35-4053.5%40+
Side · Winrate
Balanced favored by 0.1%
Mordekaiser performs evenly on both sides.
Blue Side
49.0%
1,769 games
DELTA 0.1%
Red Side
49.1%
1,863 games
Objectives

What actually wins games

Win rate when secured · sorted by impact
Dragon Soul
89.4%
Dragon (3+)
79.5%
Baron
77.8%
First Tower
69.6%
First Blood
56.9%

Dragon Soul and Dragon (3+) provide the highest winrate conversion in the selected dataset.

Win Conditions

How to win on Mordekaiser

Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.

01
Play the scaling game
Win rate climbs from 45.7% at 35-40 min to 53.5% at 40+ min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+7.8 pp
02
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 89.4%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
89.4%
03
Group for Baron mid-game
Baron secured = 77.8% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
77.8%
04
Falls off in high elo
Win rate drops 3.9 pp in Master+ vs Gold-Iron. Climb fast in low elo; switch picks in high elo.
From Rank Breakdown
-3.9 pp