B tier

Lux Runes · Mid

26.22 (latest)Emerald+ Mage · Support · #28/62

Most Lux players take Arcane Comet with Domination: 44 % of games and a 50.9 % win rate over 28,120 games in Emerald+.

Win Rate+0.7 pts vs average (50.3 %)
51.0 %
Pick Rate
4.0 %
Ban Rate
4.8 %
Games
70K
KDA
2.72

Win Rate: +0.7 pts vs average (50.3 %)

Rune pages

64,601 games with a rune page
PagePick RateWin RateGames
43.5 %50.9 %28,120
14.4 %50.0 % (−1.0)9,325
10.4 %49.8 % (−1.2)6,731
2.6 %49.6 % (−1.4)1,681
1.8 %50.3 %1,183

Click a page to see its rune tree.

Arcane Comet + Domination

50.9 % WR · 28,120 games
Sorcery
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Domination
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter

Sorcery: Arcane Comet, Manaflow Band, Transcendence, Scorch
Domination: Cheap Shot, Ultimate Hunter
Shards: Adaptive Force, Adaptive Force, Health Scaling

Runes players take

Share of games with each rune and its win rate
Sorcery
Transcendence92.8 %
50.9 % WR
Manaflow Band92.4 %
51.0 % WR
Arcane Comet78.5 %
51.1 % WR
Scorch71.5 %
51.1 % WR
Gathering Storm10.6 %
51.7 % WR
Axiom Arcanist5.2 %
51.4 % WR
Absolute Focus3.1 %
51.9 % WR
Domination
Cheap Shot79.3 %
51.0 % WR
Ultimate Hunter79.1 %
51.0 % WR
Dark Harvest19.5 %
50.2 % WR
Grisly Mementos19.3 %
50.2 % WR
Precision
Presence of Mind16.2 %
50.6 % WR
Coup de Grace14.5 %
50.1 % WR
Cut Down2.9 %
52.7 % WR (+1.7)
Legend: Haste1.4 %
51.9 % WR
Inspiration
Cosmic Insight2.0 %
52.8 % WR (+1.8)
Biscuit Delivery1.1 %
51.6 % WR
Cash Back1.0 %
60.1 % WR (+9.1)
Resolve
Bone Plating1.4 %
53.0 % WR (+2.0)
26 runes with a pick rate under 1 % are hidden.

Shards

Offense
Adaptive Force 90.7 % · 51.0 % WR
Attack Speed 7.2 % · 51.7 % WR
Ability Haste 2.2 % · 51.2 % WR
Flex
Adaptive Force 98.1 % · 50.9 % WR
Move Speed 1.8 % · 55.1 % WR (+4.1)
Health Scaling 0.1 %
Defense
Health Scaling 88.2 % · 50.8 % WR
Health 9.6 % · 52.3 % WR (+1.3)
Tenacity and Slow Resist 2.1 % · 53.8 % WR (+2.8)

Win rates are colored only when they are at least 1 point above or below Lux's average (51.0 %) and based on 500 or more games.

From ranked games ggez.gg collected through the Riot API.