Locke
Mid · Emerald+

Locke

Stats · Patch 16.13
VS
Rank
Queue
Sample
1,563
Patch
16.13
Win Rate i
48.4%
vs 50% baseline
1,563 ranked games sampled.
Pick Rate i
3.2%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
10.8%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
+0.6pp
High Elo vs Low Elo WR
Performs similarly across ranks.
Scaling Curve i

When Locke wins

Strongest phase 15-20 min · Avg match 26.9 min
40455055606550%49.0%0-1562.6%15-2051.5%20-2546.5%25-3043.4%30-3542.6%35-4048.0%40+
Side · Winrate
Red side favored by 1.2%
Locke benefits from red-side vision triangle and Baron-side rotation.
Blue Side
49.1%
1,217 games
DELTA 1.2%
Red Side FAVORED
50.4%
546 games
Objectives

What actually wins games

Win rate when secured · sorted by impact
Dragon Soul
84.5%
Dragon (3+)
77.1%
Baron
75.0%
First Tower
65.3%
First Blood
54.1%

Dragon Soul and Dragon (3+) provide the highest winrate conversion in the selected dataset.

Win Conditions

How to win on Locke

Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.

01
Play the scaling game
Win rate climbs from 42.6% at 35-40 min to 62.6% at 15-20 min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+20.0 pp
02
Take Red side when possible
Locke performs 1.2% better on the Red side. Easier objective setup + lane-side bushes shift the matchup.
From Side Winrate
-1.2%
03
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 84.5%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
84.5%
04
Group for Baron mid-game
Baron secured = 75.0% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
75.0%