B tier

Karthus Runes · Bot

26.22 (latest)Emerald+ Mage · #3/40

Most Karthus players take Deathfire Touch with Precision: 31 % of games and a 57.1 % win rate over 2,558 games in Emerald+.

Win Rate+3.5 pts vs average (50.3 %)
53.8 %
Pick Rate
0.5 %
Ban Rate
0.7 %
Games
8K
KDA
2.13

Win Rate: +3.5 pts vs average (50.3 %)

Rune pages

8,229 games with a rune page
PagePick RateWin RateGames
31.1 %57.1 % (+3.3)2,558
10.4 %46.9 % (−6.9)858
6.1 %49.2 % (−4.6)502
5.2 %54.2 %429
3.1 %58.3 %257

Click a page to see its rune tree.

Deathfire Touch + Precision

57.1 % WR · 2,558 games
Sorcery
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand

Sorcery: Deathfire Touch, Axiom Arcanist, Transcendence, Scorch
Precision: Presence of Mind, Last Stand
Shards: Adaptive Force, Adaptive Force, Health

Runes players take

Share of games with each rune and its win rate
Sorcery
Axiom Arcanist79.8 %
54.1 % WR
Deathfire Touch69.6 %
55.7 % WR (+1.9)
Scorch56.7 %
55.9 % WR (+2.1)
Transcendence54.3 %
55.8 % WR (+2.0)
Gathering Storm26.2 %
50.4 % WR (−3.4)
Absolute Focus15.8 %
54.5 % WR
Manaflow Band3.0 %
54.5 % WR
Precision
Last Stand73.5 %
55.1 % WR (+1.3)
Presence of Mind73.4 %
54.4 % WR
Triumph10.0 %
58.0 % WR (+4.2)
Coup de Grace5.5 %
51.3 % WR
Cut Down5.3 %
53.9 % WR
Legend: Haste1.1 %
87 games
Domination
Dark Harvest28.9 %
49.2 % WR (−4.6)
Cheap Shot28.2 %
49.5 % WR (−4.3)
Ultimate Hunter27.9 %
49.6 % WR (−4.2)
Grisly Mementos23.8 %
48.9 % WR (−4.9)
Sixth Sense4.9 %
52.4 % WR
Treasure Hunter3.1 %
50.8 % WR
Taste of Blood2.6 %
50.0 % WR
Inspiration
Cash Back1.1 %
93 games
28 runes with a pick rate under 1 % are hidden.

Shards

Offense
Adaptive Force 94.5 % · 53.5 % WR
Ability Haste 5.0 % · 56.2 % WR
Attack Speed 0.5 %
Flex
Adaptive Force 99.6 % · 53.6 % WR
Move Speed 0.3 %
Health Scaling 0.1 %
Defense
Health 75.5 % · 55.0 % WR (+1.2)
Health Scaling 24.0 % · 49.5 % WR (−4.3)
Tenacity and Slow Resist 0.5 %

Win rates are colored only when they are at least 1 point above or below Karthus's average (53.8 %) and based on 500 or more games.

From ranked games ggez.gg collected through the Riot API.