Fizz
Mid · Emerald+

Fizz

Stats · Patch 16.13
VS
Rank
Queue
Sample
3,095
Patch
16.13
Win Rate i
50.0%
vs 50% baseline
3,095 ranked games sampled.
Pick Rate i
4.8%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
4.5%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
-4.5pp
High Elo vs Low Elo WR
Easier in low elo than high elo.
Scaling Curve i

When Fizz wins

Strongest phase 35-40 min · Avg match 27.3 min
35404550556050%40.9%0-1554.0%15-2049.3%20-2549.5%25-3049.9%30-3555.4%35-4039.2%40+
Side · Winrate
Red side favored by 5.0%
Fizz benefits from red-side vision triangle and Baron-side rotation.
Blue Side
47.1%
1,620 games
DELTA 5.0%
Red Side FAVORED
52.1%
1,540 games
Objectives

What actually wins games

Win rate when secured · sorted by impact
Dragon Soul
87.4%
Baron
80.2%
Dragon (3+)
79.1%
First Tower
68.3%
First Blood
55.0%

Dragon Soul and Baron provide the highest winrate conversion in the selected dataset.

Win Conditions

How to win on Fizz

Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.

01
Play the scaling game
Win rate climbs from 39.2% at 40+ min to 55.4% at 35-40 min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+16.2 pp
02
Take Red side when possible
Fizz performs 5.0% better on the Red side. Easier objective setup + lane-side bushes shift the matchup.
From Side Winrate
-5.0%
03
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 87.4%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
87.4%
04
Group for Baron mid-game
Baron secured = 80.2% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
80.2%
05
Falls off in high elo
Win rate drops 4.5 pp in Master+ vs Gold-Iron. Climb fast in low elo; switch picks in high elo.
From Rank Breakdown
-4.5 pp