Draven
ADC · Emerald+

Draven

Stats · Patch 16.13
VS
Rank
Queue
Sample
2,823
Patch
16.13
Win Rate i
49.8%
vs 50% baseline
2,823 ranked games sampled.
Pick Rate i
5.7%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
26.9%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
+1.2pp
High Elo vs Low Elo WR
Performs similarly across ranks.
Scaling Curve i

When Draven wins

Strongest phase 35-40 min · Avg match 27 min
35404550556050%53.7%0-1548.6%15-2048.9%20-2547.9%25-3051.8%30-3555.9%35-4041.4%40+
Side · Winrate
Red side favored by 3.5%
Draven benefits from red-side vision triangle and Baron-side rotation.
Blue Side
48.2%
1,398 games
DELTA 3.5%
Red Side FAVORED
51.7%
1,391 games
Objectives

What actually wins games

Win rate when secured · sorted by impact
Dragon Soul
88.3%
Baron
80.8%
Dragon (3+)
80.4%
First Tower
67.4%
First Blood
57.6%

Dragon Soul and Baron provide the highest winrate conversion in the selected dataset.

Win Conditions

How to win on Draven

Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.

01
Play the scaling game
Win rate climbs from 41.4% at 40+ min to 55.9% at 35-40 min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+14.5 pp
02
Take Red side when possible
Draven performs 3.5% better on the Red side. Easier objective setup + lane-side bushes shift the matchup.
From Side Winrate
-3.5%
03
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 88.3%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
88.3%
04
Group for Baron mid-game
Baron secured = 80.8% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
80.8%