Bard
Support · Emerald+

Bard

Stats · Patch 16.10
VS
Rank
Queue
Sample
4,745
Patch
16.10
Win Rate i
51.7%
vs 50% baseline
4,745 ranked games sampled.
Pick Rate i
12.0%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
14.1%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
+2.0pp
High Elo vs Low Elo WR
Rewards mechanics — harder to master.
Scaling Curve i

When Bard wins

Strongest phase 20-25 min · Avg match 27.1 min
404550556050%44.9%0-1550.4%15-2054.4%20-2552.5%25-3049.7%30-3554.3%35-4045.0%40+
Side · Winrate
Red side favored by 2.6%
Bard benefits from red-side vision triangle and Baron-side rotation.
Blue Side
50.3%
2,131 games
DELTA 2.6%
Red Side FAVORED
52.9%
2,143 games
Objectives

What actually wins games

Win rate when secured · sorted by impact
Dragon Soul
88.0%
Dragon (3+)
81.1%
Baron
80.2%
First Tower
71.0%
First Blood
56.9%

Dragon Soul and Dragon (3+) provide the highest winrate conversion in the selected dataset.

Win Conditions

How to win on Bard

Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.

01
Play the scaling game
Win rate climbs from 44.9% at 0-15 min to 54.4% at 20-25 min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+9.6 pp
02
Take Red side when possible
Bard performs 2.6% better on the Red side. Easier objective setup + lane-side bushes shift the matchup.
From Side Winrate
-2.6%
03
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 88.0%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
88.0%
04
Group for Baron mid-game
Baron secured = 80.2% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
80.2%
05
Rewards mechanical mastery
Win rate is 2.0 pp higher in Master+ than Gold-Iron. The skill ceiling pays off — invest in execution.
From Rank Breakdown
+2.0 pp