B tier

Aurelion Sol Runes · Bot

26.22 (latest)Emerald+ Mage · #5/40

Most Aurelion Sol players take Deathfire Touch with Precision: 24 % of games and a 53.1 % win rate over 2,708 games in Emerald+.

Win Rate+3.0 pts vs average (50.3 %)
53.3 %
Pick Rate
0.6 %
Ban Rate
0.7 %
Games
11K
KDA
2.65

Win Rate: +3.0 pts vs average (50.3 %)

Rune pages

11,130 games with a rune page
PagePick RateWin RateGames
24.3 %53.1 %2,708
13.7 %52.0 % (−1.3)1,527
10.9 %52.7 %1,208
4.5 %56.3 %498
4.1 %56.3 %460

Click a page to see its rune tree.

Deathfire Touch + Precision

53.1 % WR · 2,708 games
Sorcery
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand

Sorcery: Deathfire Touch, Manaflow Band, Absolute Focus, Scorch
Precision: Presence of Mind, Cut Down
Shards: Adaptive Force, Adaptive Force, Health Scaling

Runes players take

Share of games with each rune and its win rate
Sorcery
Manaflow Band98.5 %
53.3 % WR
Absolute Focus86.3 %
53.4 % WR
Deathfire Touch85.1 %
53.3 % WR
Scorch74.3 %
52.9 % WR
Gathering Storm25.0 %
54.1 % WR
Arcane Comet13.8 %
52.5 % WR
Transcendence11.8 %
52.2 % WR (−1.1)
Celerity1.1 %
50.0 % WR
Precision
Presence of Mind68.7 %
53.7 % WR
Cut Down66.5 %
53.8 % WR
Coup de Grace2.9 %
49.5 % WR
Legend: Haste2.3 %
50.0 % WR
Resolve
Overgrowth22.9 %
52.4 % WR
Bone Plating22.5 %
52.4 % WR
Inspiration
Cash Back3.5 %
50.9 % WR
Cosmic Insight2.6 %
50.0 % WR
Magical Footwear1.5 %
50.6 % WR
Triple Tonic1.3 %
57.1 % WR
38 runes with a pick rate under 1 % are hidden.

Shards

Offense
Adaptive Force 94.8 % · 53.3 % WR
Ability Haste 3.9 % · 53.5 % WR
Attack Speed 1.3 % · 45.6 % WR
Flex
Adaptive Force 92.9 % · 53.1 % WR
Health Scaling 3.6 % · 56.7 % WR
Move Speed 3.5 % · 50.9 % WR
Defense
Health Scaling 80.2 % · 53.0 % WR
Health 18.6 % · 53.9 % WR
Tenacity and Slow Resist 1.2 % · 56.5 % WR

Win rates are colored only when they are at least 1 point above or below Aurelion Sol's average (53.3 %) and based on 500 or more games.

From ranked games ggez.gg collected through the Riot API.