Fiddlesticks

Q W E R

Fiddlesticks Counter tips

431
431 votes
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Using a stun/knock-up/displacement/silence when Fiddlesticks is channeling his ultimate/Drain will stop him completely.
331
331 votes
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Step away from your ally who's targetted by Fiddlestick's Dark Wind to prevent it from bouncing multiple times.
310
310 votes
?
Always try to keep tabs Fiddlesticks's location, in order to prevent an ambush.
23
23 votes
?
Breaking Fiddlestick's tether will remove his main source of damage for a moment. Use this time to engage on him.

Fiddlesticks Middle

+ 2
Fiddlesticks Middle BanRate: 0.5%
Fiddlesticks Middle Position: 39
Fiddlesticks Middle PickRate: 0.56%
Fiddlesticks Middle WinRate: 50.33%

Fiddlesticks Middle Highest pickrate start build

53.66%
winrate (300 g)

Fiddlesticks Middle Highest pickrate core build

%
winrate ( g)

Fiddlesticks Middle Highest pickrate runes

57.14%
winrate (91 g)
9
9
9
3

Fiddlesticks Middle Highest pickrate skill order

58.13%
winrate (86 g)
E
W
Q
E
E
R
E
W
E
W
R
W
W
Q
Q
R
Q
Q

Fiddlesticks Middle Highest winrate masteries

winrate %, games

Fiddlesticks Middle Highest winrate start build

54.94%
winrate (253 g)

Fiddlesticks Middle Highest winrate core build

%
winrate ( g)

Fiddlesticks Middle Highest winrate runes

65.71%
winrate (35 g)
9
9
9
3

Fiddlesticks Middle Highest winrate skill order

68.18%
winrate (22 g)
E
Q
E
W
E
R
E
Q
E
Q
R
Q
Q
W
W
R
W
W

Fiddlesticks Middle Highest winrate masteries

winrate %, games

Fiddlesticks Support

- 5
Fiddlesticks Support BanRate: 0.5%
Fiddlesticks Support Position: 23
Fiddlesticks Support PickRate: 0.95%
Fiddlesticks Support WinRate: 48.12%

Fiddlesticks Support Highest pickrate start build

49.82%
winrate (580 g)

Fiddlesticks Support Highest pickrate core build

46.33%
winrate (28 g)

Fiddlesticks Support Highest pickrate runes

47.46%
winrate (158 g)
9
9
9
3

Fiddlesticks Support Highest pickrate skill order

43.62%
winrate (149 g)
E
Q
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
R
W
W

Fiddlesticks Support Highest winrate masteries

Fiddlesticks Support Highest winrate start build

49.82%
winrate (580 g)

Fiddlesticks Support Highest winrate core build

49.75%
winrate (27 g)

Fiddlesticks Support Highest winrate runes

47.46%
winrate (158 g)
9
9
9
3

Fiddlesticks Support Highest winrate skill order

43.62%
winrate (149 g)
E
Q
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
R
W
W

Fiddlesticks Support Highest winrate masteries

Fiddlesticks Jungle

- 6
Fiddlesticks Jungle BanRate: 0.5%
Fiddlesticks Jungle Position: 36
Fiddlesticks Jungle PickRate: 1.53%
Fiddlesticks Jungle WinRate: 48.88%

Fiddlesticks Jungle Highest pickrate start build

48.49%
winrate (1227 g)

Fiddlesticks Jungle Highest pickrate core build

50.2%
winrate (212 g)

Fiddlesticks Jungle Highest pickrate runes

45.86%
winrate (375 g)
9
9
9
3

Fiddlesticks Jungle Highest pickrate skill order

47.74%
winrate (310 g)
W
E
Q
W
W
R
W
E
W
E
R
E
E
Q
Q
R
Q
Q

Fiddlesticks Jungle Highest winrate masteries

Fiddlesticks Jungle Highest winrate start build

55.23%
winrate (172 g)

Fiddlesticks Jungle Highest winrate core build

50.63%
winrate (204 g)

Fiddlesticks Jungle Highest winrate runes

47.05%
winrate (153 g)
9
9
9
3

Fiddlesticks Jungle Highest winrate skill order

56.99%
winrate (200 g)
W
E
W
Q
W
R
W
Q
W
Q
R
Q
Q
E
E
R
E
E

Fiddlesticks Jungle Highest winrate masteries

For nearly twenty years, Fiddlesticks has stood alone in the easternmost summoning chamber of the Institute of War. Only the burning emerald light of his unearthly gaze pierces the musty darkness of his dust-covered home. It is here that the Harbinger of Doom keeps a silent vigil. His is a cautionary tale of power run amok, taught to all summoners within the League. Decades ago, there existed a powerful rune mage from Zaun - Istvaan. At the end of the fifth Rune War, he became one of the League's first summoners. Too much a prisoner to the old ways of magic, Istvaan stepped further and further outside the rules of conduct in the League. In what was ultimately his last match, his reach finally exceeded his grasp. Sealing himself inside the easternmost summoning chamber, he began incanting the most forbidden of rituals - an extra-planar summoning.

What exactly happened inside that chamber remains unknown. No champion came to represent Zaun that day in Summoner's Rift. Only silence echoed back from repeated knocks on the chamber door. The first apprentice who entered was cut down immediately by an unearthly scythe. What few who followed and survived were driven mad by fear, mere husks of men gibbering about crows and death. Afraid of the evil even Istvaan could not control, the League sealed all exits to the chamber, hoping they could contain what they could not destroy. Years went by, but the wooden figure within never moved save to slay any foolish enough to enter. Seeing no recourse to reclaim the chamber, the Council instead devised a use for Fiddlesticks: executioner. While he comes to life and seemingly abides by the rules of summoning in the Fields of Justice, what he awaits inside his chamber is unknown. His unmoving face yields no clues, and his scythe stands ready to strike down any who stand before him.

Those who say 'you have nothing to fear but fear itself' have not yet felt the crows.